https://twitter.com/desktopdaydream/status/1019467583760855041 @desktopdaydream @magic_bane Should work with any but the DS4 is closest to a steam controller in terms of features with its touchpad in the middle and accelerometers.
https://twitter.com/desktopdaydream/status/1019291996496842752 @desktopdaydream @magic_bane All the magic is in the steam config and remapping, so as long as that works you will be able to get something kinda working. Never going to be as good as a rewrite of the input code for controllers though.
I prefer DS4 controllers to the steam ones, just as flexible really.
@magic_bane Doesn't work well with any game that expects twin sticks.
Same as valves silly, no sticks, VR controllers.
Not sure why they hate the sticks so much? This is some steve jobs war on buttons level of bad design.
How can they say the best explanation is a quadrillion ton of diamonds when "Hollow earth theory confirmed!" would also work?
https://www.livescience.com/63074-earth-interior-full-of-diamonds.html
https://twitter.com/wetgenes/status/1019210182121938945 @illarterate EG about 1000 undos of normal drawing ended up at 64k of memory.
It is reasonably compact but I need to work out what to do if memory use becomes an issue but I have only manage to make that happen with extreme tests. So looking good so far.
https://twitter.com/illarterate/status/1019180676774551556 @illarterate In theory, forever :) it is even saved as an extra chunk in PNG files so it is also persistent.
EG Load up an old file and then undo backwards into the past.
I think this is something we can get away with since pixel art is so small in terms of modern memory.
TODO: Import data into roguelike engine that has been under slow back burner development for the last 20 years :) https://twitter.com/innesmck/status/1018897555181142016
https://twitter.com/wetgenes/status/1018633778791624704 and I guess I need to remember that transparency becomes white on the tweeter but hey it works :)
Just doodling, this gif is an export of the new #swankypaint undo history. The idea is anything you draw also be exported as a #pixelart process animation like so :)
https://twitter.com/andrewcrawshaw/status/1018560448357130240 @andrewcrawshaw @xiotex @shi Yup, @thegamecrafter are great, wonderful for prototypes.
The only downside is that postage to this country is usually the biggest chunk of any order.
https://twitter.com/shahidkamal/status/1018062691582300162 @shahidkamal I rather like Bradford, been here (city centre) over 10 years now, feels like a city but at the same time it is so small that all the city problems it has are just "quaint" compared to a big city.
So, I would call it not very noisy :)
https://twitter.com/marmalade_rito/status/1017583316323786753 @marmalade_tim You can do it, but, from a design point of view, it is only really good at going from a large number of polygons to OMG that is too many polygons.
Not so good at going from low poly to high poly if that is what you are thinking?
https://twitter.com/Dan_Gray/status/1017517060635709441 @Dan_Gray If you haven't used it https://uk.pcpartpicker.com/ is great for listing a bunch of components (with compatibility warnings) and then working out where to buy them all from.
Totes empty spoons.
https://twitter.com/wetgenes/status/1017065063495208961 @magic_bane This is actually the quietest this pub has ever been on a Wednesday you can hear a pin drop.
I trust that the Massive, Black Sarcophagus is going to be opened during the solar eclipse on Friday the 13th whilst surrounded by ancient alien theorists chanting "Yes!" ?
https://www.sciencealert.com/huge-mystery-sarcophagus-unearthed-in-egypt-alexandria
https://twitter.com/stepickford/status/1016968783544635392 @stepickford The "Inspiring Talk" we did for kids last week was 50%
"Nobody in the games industry really knows what they are doing and everyone is just making it up as they go along AND SO CAN YOU!!!"
:)
@magic_bane Yeah, just realised that, I think we will see what happens, at least I don't think the place has TVs upstairs apart from the big one outside anyway :)
Good news everyone, the next #Bradford #GameDev meetup in a pub is tonight!
7-9pm upstairs at The Turls Green, all welcome, especially people who are not in Brighton :)