https://twitter.com/Tony_Gowland/status/930471365148381184 @FreakyZoid I'm pretty certain we are still on track for a #VRXMAS as well. I was hoping for last year but this year looks like the one. Some actual VR games releasing in the runup period, affordable hardware, everything points to now.
https://twitter.com/m4de/status/930421694245810178 @m4de @LospecOfficial I've done that before with 3d renders for a GBA game. One obvious thing that makes a difference and I've seen people fail on, is they try and do individual sprites.
Best to put as much as possible in one single image and remap and cleanup a single sheet of many sprites.
https://twitter.com/m4de/status/930358034458644480 @m4de @LospecOfficial If you are using photoshop for that sort of workflow then have you seen this technique?
http://danfessler.com/blog/hd-index-painting-in-photoshop
A bit of a pain in that you need to setup one magic layer per color ramp but it has interesting results.
https://twitter.com/wetgenes/status/930398146060083200 @m4de @LospecOfficial Have actually just been taking a look at algorithms to build a palette and remap.
Created a slightly different algorithm to what I've used in the past and what I see others use. Cleaning it up into a library and beginning to add more documentation here -> https://github.com/xriss/gamecake/blob/master/lua_grd/code/swankyquant.h
https://twitter.com/m4de/status/930394608667955202 @m4de @LospecOfficial Yup, dev and there may be some tweaks that can be made to help with your process.
Apart from anything else most of the core image code is opensource and available via a Lua interface so you could script up a build process for a lot of the manipulation.
https://twitter.com/m4de/status/928927793714475009 @m4de @LospecOfficial What are you trying to do?
Maybe http://paint.wetgenes.com/ can be of some use?
I never knew that the third discrete entity alongside players and developers was writers.
Maybe we can tweak the loot crate algorithm so it only hurts them? https://twitter.com/Polygon/status/930139873822085120
@magic_bane on a plus point that version probably runs fast enough nowadays, it certainly didn't then.
https://twitter.com/DayoftheMutants/status/930036161078267904 @netgal_emi Interesting hadn't seen that before, Chulip is wonderful, but kinda terrible as a game, like their other work, more of a watch a play through than play it yourself sort of recommendation.
Maybe, twitter bots are influencing the news.
Or, maybe, twitter represents an infinite number of monkeys with keyboards and the press can select any old tosh that fits the required narrative.
I guess we will never know which.
https://twitter.com/Graham_T_S/status/929795663554056192 @GrimSpence @shi @_thatgumyoulike I know, right! Someone should really make a PC version of this game.
But hey it was like 4 years to get the board game "finished", can't be rushed y'know.
I keep tilting my laptop screen up and down to try and read the words under the shine.
There is probably a texture mapping lesson in that somewhere. https://twitter.com/romero/status/929691618877362176
This is what happens if you let @shi make a podcast type thingy with no rules.
We have a plan now, so the next one will be slightly less than 100% of winging it.
Listen in here... https://twitter.com/listen_camp/status/929666428831260672
Jobs are like phone contracts, you have to threaten to quit every six months or they treat you like shit.
Hey!
Remember when the music industry decided that ringtones would be their main source of income for the rest of eternity?
#lootboxes
https://twitter.com/kmichalak23/status/928289957768257541 @kmichalak23 @CharlotteGore @el_burro_muerto @GrimSpence @ImpactGamersBFD @nachimir @FullBoar_Games @GEBBAGames @YorksGamesFest Will do, and just so you know what you are missing, Bradford was very sunny today!
Enjoy you holiday :)
Good news everyone! The next #Bradford #GameDev meetup in a pub is in a few hours.
7-9pm upstairs at The Turls Green.
@CharlotteGore @el_burro_muerto @kmichalak23 @GrimSpence @ImpactGamersBFD @nachimir @FullBoar_Games @GEBBAGames @YorksGamesFest
https://twitter.com/wetgenes/status/928082537603354624 I say we put him in a virtual simulation that makes him think he has already been.
Then, when he wakes up, he will inevitably end up there!